Eons ago, these were the boulevards and squares of a great necropolis built to house the bones of the races who had fallen to the Necrons, and ultimately were. Deep under the central desert of Kronus, a vast honeycomb of skull-lined tunnels and funeral chambers house the awakening Necron menace. Warhammer 40,000: Dawn of War is a revolutionary science fiction real-time strategy game set in the violent, post-apocalyptic. Warhammer 40,000: Dawn of War - Dark Crusade. There are many steam reviews of people that played for 5 minutes, claiming the game is bad and is a MOBA: they are wrong. This demo has been rated M for mature by the ESRB. I would rate it at 9.3 due to some bugs, but the fanboys from Dawn of War 1 and 2 and Company of Heroes 2 are dragging down these reviews to the point of inaccuracy. They sort of made it so that everyone gets their natural resource expansions at the same time, but you can also deny your opponent from a large lead as well by controlling resource points. It's very difficult to rush cheesy units, because you simply can't afford them. The gameplay paces itself very well, too, with Escalation phases in multiplayer that scale up aspects of the game as the game progresses. The elite units harken back to Warcraft, the resource generation takes from Dawn of War 1, the race mechanics are unique and allow each race to play differently from each-other while still keeping a balance. The game plays differently than any other RTS out there, and for good reason: it's not like any other RTS out there. The game plays Solid RTS with great potential for expansions and more of the 40k races being added to the game than ever before. Solid RTS with great potential for expansions and more of the 40k races being added to the game than ever before.
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